Frontier Town units
Main article: Unit
Check out the Damage chart to see how each unit fares against others.
The Cavalry is a straight shootin' Big Shot and keeps his team in line. He's master of the ground, being a ground unit himself and with attack and defense bonuses versus ground units.
His large movement range is great for scenarios that involve covering a lot of territory. He's not a heavy hitter but his rifle does mid-level damage and his extra firing range comes in mighty handy.
- Special Power: None
The Old Codger is a sturdy Big Shot and all around ornery feller. He can shoot down a Dirigible in a single shot and he's also got a bonus versus steam units. He's tough as nails to boot with extra defense from both ground and air.
Put an artillery on his team and you've got a juggernaut that packs a powerful punch.
- Special Power: He resets his target's tick counter to zero when he blasts 'em with his blunderbuss.
The Tactician is a smooth operating Big Shot with a few tricks up his sleeve. He may take a while to get across the board, but his invulnerability to Artillery fire and his high-powered brolly shotgun make him a good choice in games where your opponents are focusing on knocking out your Big Shot.
- Special Power: He deflects ballistic shots using his umbrella. If another unit is next to him they may be hit by the deflected shot.
The Artillery is a slow mover but he makes up for it with range and power. He's a great asset for defense as he can frequently take out enemy units before they get close enough to cause any trouble.
Watch out for Air units though because his shells can't hit 'em.
- Special Power: None
The Dirigible surveys the situation from high in the air and don't worry himself none about fences or impassable terrain. He's not a hard hitter nor a fast mover, but you can sneak him in to pick up whatcha need and then hightail it over a hill and out of harm's way.
He's also great for taking out Artillery and other units that can only attack targets on the ground.
- Special Power: He crashes into an enemy within range when killed.
The Gunslinger is a good all-around ground unit with medium movement and firing range and packin' a mid-sized punch. When you need a good balance of range and power, bring her on in. Watch out for Steam units though; her six shooters ain't much good against 'em.
- Special Power: She gets a free return shot on any unit that fires on her from within her range. Her return fire is always 50% of her full strength regardless of her current damage level.
Locked Unit: Win five ranked games in a row or buy the Sniper Rifle to unlock this unit!
The Sharpshooter is a savvy customer that can knock a skeeter off yer ear from halfway across town. She may not deal a lot of damage with her sniper rifle, but she's got a heck of a range and her ability to knock items out of her targets' hands is essential in any scenario that involves carryin'.
Set her up with Eagle Eye and watch yer opponents run in fear.
- Special Power: She knocks any carried item out of her targets' hands with a single shot.
The Shotgunner shoots a double barrelled blast with his shotgun. He's a hard hitter with only a small penalty versus steam units, who don't mind a little buckshot.
- Special Power: His wide blast does an additional 50% damage to units left and right of his main target.
Locked Unit: Score 500 in one round of a ranked game or buy the Cannon to unlock this unit!
The Steam Gunman can make his way around the board with ease and packs a decent punch to boot. He's a tough customer with an attack bonus versus both range and human units. You'll definitely want him fer any scenario that involves carryin' things around.
Play a Giddy Up card on 'im and you can get that last nugget clear across the board and into yer claim just in time for the win.
- Special Power: None
|Frontier Town units|
|Big shots:||Cavalry • Old Codger • Tactician|
|Units:||Artillery • Dirigible • Gunslinger • Sharpshooter • Shotgunner • Steam Gunman|
|Indian Trading Post units|
|Big shots:||Revolutionary • Storm Caller • Trickster Raven|
|Units:||Buffalo Rider • Dog Soldier • Dream Catcher • Thunderbird|
|Special units:||Locust Robot • Logging Robot • Super Locust Robot • Super Logging Robot|