Frontier Town units

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 Main article: Unit

Big shots

Cavalry

Cavalry
Frontier Town
Cavalry.png
Stats
Cavalry stats.png


The Cavalry is a straight shootin' Big Shot and keeps his team in line. He's master of the ground, being a ground unit himself and with attack and defense bonuses versus ground units.

His large movement range is great for scenarios that involve covering a lot of territory. He's not a heavy hitter but his rifle does mid-level damage and his extra firing range comes in mighty handy.

  • Special Power: None

Old Codger

Old Codger
Frontier Town
Old Codger.png
Stats
Old Codger stats.png


The Old Codger is a sturdy Big Shot and all around ornery feller. He can shoot down a Dirigible in a single shot and he's also got a bonus versus steam units. He's tough as nails to boot with extra defense from both ground and air.

Put an artillery on his team and you've got a juggernaut that packs a powerful punch.

  • Special Power: He resets his target's tick counter to zero when he blasts 'em with his blunderbuss.

Tactician

Tactician
Frontier Town
Tactician.png
Stats
Tactician stats.png


The Tactician is a smooth operating Big Shot with a few tricks up his sleeve. He may take a while to get across the board, but his invulnerability to Artillery fire and his high-powered brolly shotgun make him a good choice in games where your opponents are focusing on knocking out your Big Shot.

  • Special Power: He deflects ballistic shots using his umbrella. If another unit is next to him they may be hit by the deflected shot.

Units

Artillery

Artillery
Frontier Town
Artillery.png
Stats
Artillery stats.png


The Artillery is a slow mover but he makes up for it with range and power. He's a great asset for defense as he can frequently take out enemy units before they get close enough to cause any trouble.

Watch out for Air units though because his shells can't hit 'em.

Set him up with a Ramblin' bonus or Lucky Horseshoe and things really start to get interesting.

  • Special Power: None

Dirigible

Dirigible
Frontier Town
Dirigible.png
Stats
Dirigible stats.png


The Dirigible surveys the situation from high in the air and don't worry himself none about fences or impassable terrain. He's not a hard hitter nor a fast mover, but you can sneak him in to pick up whatcha need and then hightail it over a hill and out of harm's way.

He's also great for taking out Artillery and other units that can only attack targets on the ground.

  • Special Power: He crashes into an enemy within range when killed.

Gunslinger

Gunslinger
Frontier Town
Gunslinger.png
Stats
Gunslinger stats.png


The Gunslinger is a good all-around ground unit with medium movement and firing range and packin' a mid-sized punch. When you need a good balance of range and power, bring her on in. Watch out for Steam units though; her six shooters ain't much good against 'em.

  • Special Power: She gets a free return shot on any unit that fires on her from within her range. Her return fire is always 50% of her full strength regardless of her current damage level.

Sharpshooter

Sharpshooter
Frontier Town
Sharpshooter.png
Stats
Sharpshooter stats.png


Unit locked.png Locked Unit: Win five ranked games in a row or buy the Sniper Rifle to unlock this unit!

The Sharpshooter is a savvy customer that can knock a skeeter off yer ear from halfway across town. She may not deal a lot of damage with her sniper rifle, but she's got a heck of a range and her ability to knock items out of her targets' hands is essential in any scenario that involves carryin'.

Set her up with Eagle Eye and watch yer opponents run in fear.

  • Special Power: She knocks any carried item out of her targets' hands with a single shot.

Shotgunner

Shotgunner
Frontier Town
Shotgunner.png
Stats
Shotgunner stats.png


The Shotgunner shoots a double barrelled blast with his shotgun. He's a hard hitter with only a small penalty versus steam units, who don't mind a little buckshot.

Take him into crowded situations to take advantage of his extra wide blast. Set him up with Iron Plate or Hollow Point and really give yer opponents a whuppin'!

  • Special Power: His wide blast does an additional 50% damage to units left and right of his main target.

Steam Gunman

Steam Gunman
Frontier Town
Steam Gunman.png
Stats
Steam Gunman stats.png


Unit locked.pngLocked Unit: Score 500 in one round of a ranked game or buy the Cannon to unlock this unit!

The Steam Gunman can make his way around the board with ease and packs a decent punch to boot. He's a tough customer with an attack bonus versus both range and human units. You'll definitely want him fer any scenario that involves carryin' things around.

Play a Giddy Up card on 'im and you can get that last nugget clear across the board and into yer claim just in time for the win.

  • Special Power: None

See also

Frontier Town units
Big shots: CavalryOld CodgerTactician
Units: ArtilleryDirigibleGunslingerSharpshooterShotgunnerSteam Gunman
Indian Trading Post units
Big shots: RevolutionaryStorm CallerTrickster Raven
Units: Buffalo RiderDog SoldierDream CatcherThunderbird
Special units: Locust RobotLogging RobotSuper Locust RobotSuper Logging Robot