From Bang! Howdy Wiki
Jump to navigation Jump to search

Commands are chat aliases which allow players to perform certain actions through a short text input, rather than the graphical user interface. Commands are entered as normal chat messages are, but use a defined syntax; first, a slash (/), then the command, and then, usually, an argument (the variable for what the command is "targeting").

Usage: /<command> <argument>

Example: /tell "Sheriff Mike" Howdy, pardner! What's new at the ranch?

Commands are not case-sensitive, and can be shortened as long as they remain unique. Thus, since /emote is the only command that starts with an 'e',

/emote draws his six shooter

can be shortened to:

/e draws his six shooter

If you shorten a command to make it too short to be unique, the game will give you all commands starting with what you typed. For example, since /speak and /say both start with an 's', typing just /s Hello! will prompt the game to ask which of the two you meant (despite both commands doing the exact same). For this same reason, typing just a slash makes the game give you a complete list of all commands. In the above example, either

/sa Hello!


/sp Hello!

would have worked.

Command entries are not case-sensitive.

Available commands

The following are the standard commands that can be used in Bang! Howdy. Commands with the same effect are listed together. Any of the entry forms listed for each command can be used alternately for the same effect.


The /clear command deletes all text from the chat window up to the point where you used the command, so that you no longer see it. Chat can still be viewed for some time after via the "Recent Chat Messages" window (available by pressing F3 in-game).

To use the /clear command, type:


/emote or /me

The /emote and /me commands are intended to be ways to emote, but currently they simply display the message as if the person just said it, normally, in the current back parlor or game. The effect of these commands, therefor, are exactly the same as that of the /speak command.

To use the /emote or /me commands type:

/emote <message>

/me <message>

/speak or /say

The /speak and /say commands send a message to the back parlor or game the player using the command is in.

To use the /speak or /say commands type:

/speak <message>

/say <message>

/tell or /msg

The /tell and /msg commands send a message to another online player. If the receiving player is outside a game, a dialogue window pops up and they can respond through that. If the player is in a game while they receive the message, it shows up in white with the rest of the in-game messages. An exception to this is when the sending player is or was in the game, in which case messages are of the same color as that of the sending player.

If the target username has any spaces in it, it can either be put between quotes in order for /tell or /msg to work, or the spaces can be dropped (for instance, Josey Parker could be written as either JoseyParker or "Josey parker").

Currently, these commands do not always give the user feedback if it succeeded, so it can be confusing. They do, however, say when they failed to take effect as a result of the target user being offline, disconnected, or muted.

To use the /tell or /msg commands type:

/tell username <message>

/tell "Name of User" <message>

/tell NameofUser <message>

/msg username <message>

/msg "Name of User" <message>

/msg NameofUser <message>


The /think command is intended as a way to display the message in a thought bubble, according to /help, but currently it simply displays the message as if the user just said it, normally, in their current back parlor or game. This means it does the exact same as /speak.

/think <message>


The /ignore command allows players the option of not hearing another player. A list of one's ignored players can be seen in the options menu, under the "Chat" tab. Players can stop ignoring others by removing them from the "Players yer ignorin'" list, selecting the "Unignore" option from the ignored player's drop-down menu (in back parlors, /tell conversations, or following a game), or by means of the /unignore command.

To use the /ignore command type:

/ignore <username>

Players can also be ignored by selecting the "Ignore" option from that player's drop-down list.


The /unignore command allows a player that has been ignored to be heard again and removes the target from the list of ignored players in the "Chat" tab of the options menu.

To use the /unignore command type:

/unignore <username>

Unignoring can also be performed from the list of ignored players, or by clicking a player's portraits and selecting Unignore (in back parlors, /tell conversations, or following a game).


The /help command gives a user a list of available commands, or gives specific information on any of those listed commands.

To bring up a list of available commands type:


To see specific information on a listed command type:

/help <command>